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Educational Technology Quiz 28 (25 MCQs)

Quiz Instructions:

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1. Commandment 9 from 10 Commandments of Computer Ethics says, "Thou shalt think about _____ consequences of the program you are writing or the system you are designing" .
2. It provide many valuable functions that can be used in physical education.
3. Kids who are (1) hypercommunicators who use multiple tools to communicate, (2) multitaskers who do several things at once with ease, and (3) goal oriented as they pursue multiple goals at the same time.
4. When asked about their level of engagement when teachers used different instructional methods, students said they were least engaged by
5. Device features means _____
6. Teacher-centered learning is where the teacher is actively involved in teaching.
7. Which tool is best suited for conducting live polls and surveys during presentations or lectures?
8. E-Learning stands for
9. It is the application of scientific knowledge to the practical aims of human life.
10. The following are examples of output devices except
11. Which among the following is not a presentation tool?
12. Do challenges include learning versus having fun in the gamification model?
13. Media, by defenition is the plural of medium?
14. . Which software tool allows students to develop their own musical compositions?
15. There are _____ biscuits in the packet.
16. Which tool is recommended for creating more interactive and engaging lessons?
17. Which stage of the ARCS Motivational Model states that effective techniques should stimulate the sense of wonder and maintain interest.
18. What is the potential impact of technology in teaching and learning?
19. What special things should you be careful about when uploading videos to the YouTube website?
20. Some types of technology that fall into this classification are:Modified keyboards, voice recognition software, text-to-speech software, spelling and grammar checkers, among others.
21. Which is an example of authentic assessment
22. Combine (one thing) with another so that they become a whole
23. It includes acquisition, processing, storage, and dissemination of information in all of its forms.
24. "The study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources"
25. Which of the following activities should be done during Primetime 2?
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